Sub-conference C3:
Joyful Learning and Society
Learning with games or the concept of games, if counted from 2003 when James Paul Gee published his seminal book What video games have to teach us about learning and literacy, has become an important research area and practice around the world. Today, game technology is one of the most exciting and fascinating areas in digital innovation. Commercial games spearhead the innovation and it is very likely that it will pass on the baton to educational games when it comes to innovation in education.
In Asia, Joyful Learning and Society is one of the most influential research agenda devoted to education game scholarship. It spearheads education games research and has achieved fruitful results in the development of game technology and research for education. In the second decade of game research, we will continue this endeavor in innovating learning with games. Enhancing motivation has mostly driven research on education games in Asia in the past decade. It is legitimate and remains critical today. It is, however, insufficient when we put the 21st century challenges into consideration. The world has grown into a “flat” new world and the engine that drives economy is now knowledge production, innovation, collaboration, and creativity. In other worlds, we must transform education to meet the worlds’ new normal. Games can play a pivotal role in transforming education—from a content mastery paradigm to a new one that foregrounds knowledge presumption, global citizenship, collaboration, and creativity, to name just a few.
We are interested in exploring how to motivate students to learn with games. We are curious about how games can be used to restructure thinking, alter discourse patterns, and transform classroom-learning practices and teacher-centric culture. We are looking for the marriage of theories, technologies, and practices as well as research that reveals the results and processes of the above. In the era of the big data, we are looking for research that shed lights on how students’ activity and performance can be documented for the purpose of learning and teaching. We are eager to unpack the learning processes involving the use of games and game-like activities. We, of course, would not want to miss your stories about scaling up games, or strategies that makes games sustainable in the classrooms (or other learning settings). Any other topics about games and education are also welcome.
This sub-conference invites people from all fields who are interested in learning with games. Business communities are most welcome, as the dialogue among researchers, educators and industry will foster the use of games for education.
The scope of papers will cover but not be limited to:
- Theories on joyful learning and learning with games in general
- Design of learning activities (for joyful learning, collaboration, citizenship and others)
- Advanced joyful learning technologies (e.g., artificial intelligence, personalization, adaptive system, cross-platform gaming mechanism, augmented reality, etc.)
- Design, development and application of joyful learning
- Comparison of joyful learning vs traditional schooling
- Effectiveness of joyful learning and its processes
- Joyful learning and education innovation
- Joyful learning and high-order skills (problem-solving skills, creativity, et.)
- Joyful learning, social and culture
- Joyful learning and adolescent development
- Successful cases of joyful learning
- Difficulty and obstacles that joyful learning research encounter
Note: we also welcome new topics besides the above-mentioned
Paper submission:
- Authors should prepare submissions either in English or in Chinese (Long paper: 8 pages; Short paper: 4 pages; Poster: 2 pages). Submissions written in Chinese should include the title, abstract and keywords written in both Chinese and English.
- Authors should submit papers in the Microsoft Word format. Please make use of the paper template provided on the conference website for preparing submissions.
- Authors should make submissions by uploading papers onto the Submission System of the conference.
Executive Chair of the sub-conference:
Mingfong Jan
National Central University
Co-Chairs of the sub-Conference:
JONG, Siu Yung
Chinese University of Hong Kong
Tsung-Yen Chuang
National University of Tainan
Shang, Junjie
Peking University
Shih, Ju-Ling
National University of Tainan
Zhang, Yi
Central China Normal University
Program committee members:
LEE FONG LOK
The Chinese University of Hong Kong
Aikui Tian
Shandong University of Technology
Ben Chang
National Central University
Chang-Yen Liao
National Central University
Chih-cheng Lin
National Taiwan Normal University
Chih-Yueh Chou
Yuan Ze University
Chiu-Jung Chen
National Chia-Yi University
Chorng-Shiuh Koong
National Tai-Chung University of Education
Chun-Chia Hsu
Lunghwa University of Science and Technology
Chung-Yuan Hsu
National Pingtung University
Chunyi Shen
Tamkang University
Dai-Yi Wang
Providence University
Guanze Liao
National HsinChu University of Education
Gwo-Jen Hwang
National Taiwan University of Science and Technology
Hanjie Gu
Zhejiang Shuren University
Hao-Chiang Koong Lin
National University of Tainan
Hercy N.H. Cheng
Central China Normal University
hj howard Chen
National Taiwan Normal University
Hongliang Ma
Shanxi Normal University
Hsiao-Yu Lee
Far East University
Iwen Huang
National University of Tainan
Jiansheng Li
Nanjing Normal University
Jia-Sheng Heh
Chung Yuan Christian University
Jiyou Jia
Peking University
Junjie Wu
Beijing Jingshan School
Kuang-Chao Yu
National Taiwan Normal University
Li Zhang
Northumbria University
Lih-Shyang Chen
National Cheng-Kung University
Maiga Chang
Athabasca University
Ming Hsin Tsai
Asia University
Ming-Puu Chen
National Taiwan Normal University
Ou Yang, Fang-Chuan
Chien Hsin University of Science and Technology
Peng Deng
Yunnan Normal University
Qinglong Zhan
Tianjin University of Technology and Education
Sen-Ren Jan
Minghsin University of Science and Technology
Ting Wei
Nanjing Xiaozhuang University
Wang Shuming
Chinese Culture University
Wan-Lin Yang
National Cheng-Kung University
Xiaoqiang Hu
Jiangxi Science & technology Univesity
Ye ChangQing
East China Normal University
Yu Jiang
National Center for Educational Technology
Yu Ren Yen
Far East University
Yuan-Jen Chang
Central Taiwan University of Science and Technology
Yu-chen Hsu
National Tsing Hua University
Yu-Jen Hsu
National Chiayi University
Yu-Tzu Lin
National Taiwan Normal University
Zhi-Hong Chen
Yuan Ze University
Mu-Chun Su
National Central University
Bin Shyan Jong
Chung Yuan Christian University
Lu Wang
Capital Normal University
Yingfeng Ma
Shanxi Normal University
Shu-Ping Chang
Chihlee Institute of Technology
Hsin-Yih Shyu
Tamkang University
Ching-Fan chen
Tamkang University
Kuo-Liang Ou
National HsinChu University of Education
Ching-Kun Hsu
National Taiwan Normal University
Huei-Tse Hou
National Taiwan University of Science and Technology
Mathew Gaydos
Nanyang Technological University
Sheng-peng Wu
University of Wisconsin-Madison
Yangyi Qian
South China Normal University